Capcom shares profits with staff, hikes salaries by 30%

The Japanese game development firm is also reorganising its HR department and creating a new CHRO post

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Having posted record sales and profits, Capcom, the Japanese video game developer and publisher, is all set to share its good fortune and success with its employees. To begin with, it is giving its employees a 30 per cent increment, with effect from 1 April, 2022

The Company —that has created popular games such as Resident Evil, Monster Hunter, Street Fighter, Mega Man, Devil May Cry, Dead Rising, and Marvel vs. Capcom — has announced a hike of 30 per cent in the base salary of its employees based in Japan.

The studio is also introducing a new bonus programme and revamping its training programmes.

As part of its increased focus on human resources and employee well-being, Capcom is looking at ensuring better and more direct interaction of the staff with the HR department and management. To make this happen, it is reorganising the HR department and will now hire a chief human resources officer, who will ensure that the HR objectives of the company are fulfilled.

Capcom has experienced operating income growth for the ninth consecutive year and has posted record profits for the fifth consecutive year.

The aim of the firm is to offer a comfortable work environment to its employees where productivity can be boosted and where meaningful training can be offered.

Not long ago, Capcom launched a new game where it apparently rains dinosaurs. The game involves teams fighting against innumerable dinosaurs even while attempting to beat rival teams in accomplishing various missions.

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