Rovio, the studio responsible for creating the Angry Birds series, is trimming its workforce by 36, as part of a restructuring exercise. Why? The studio’s Angry Birds Dream Blast has reportedly not performed as expected. The trimming is expected to help the studio to prepare better for the market and become more game centric. The objective is to equip and prepare to churn out new games at a faster pace. This will come at the cost of some job cuts, while other roles may be changed or new roles may be created.
The restructuring will see new business divisions being formed, and the gaming studios being reorganised along with re-assignment of the games being created.
Reports say that the Finland location (Puzzle) may be witness to some games becoming independent units, and therefore, will have to handle lesser number of titles, while in Barcelona, the studio will probably concentrate on new projects/titles.
Alexander Pelletier-Normand, CEO, Rovio, is reportedly dividing time between various studio locations as well as the headquarters of Sega, the new parent company, in Europe. Sega Corp. is a Japanese video-game firm and a subsidiary of Sega Sammy Holdings headquartered in Tokyo. The firm is behind the production of Angry Birds, Puyo Puyo, Super monkey Ball, Total War, Virtua Fighter, Sonic the Hedgehog and other widely popular game franchises for arcades and consoles.
This year has seen many popular names in the gaming industry resorting to job cuts, including Head Digital Works and Gameskraft just a month ago.


